Game Informer -
9 Sep 2018 21:00

Why would a battle royale mode need a story? While visiting Treyarch to learn more about Call of Duty: Black Ops 4 for our new cover story, we spoke with Treyarch's design director David Vonderhaar and co-studio head Dan Bunting about that exact topic. The team is taking an approach that might feel a little bit familiar to fans of the lore in the zombies mode. Treyarch is flexible and has built a handful of subtle clues and possible explanations for the events of Blackout's premise, now they're ...
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